For our weekly game, in GHQ of course, Phil and I had decided on a SYW game. This it transpired was to be smaller than our usual offering as there was an unexpected outside time constraint. We still aimed for 12 Turns though, hoping the reduced army sizes would speed play. The scenario pits a French force, inferior in infantry, cavalry and artillery attempting to raise the siege of Groß Bikelheim. The French are commanded by my old favourite persona, the Comte du Merde; the British besiegers by Lord Rawnsley. The early pictures hopefully give a sense of the table layout. If the British can breach the town's walls then they can carry off the Eye of Bikelheim, a monstrous telescope, the wonder of the Age!
David Bickley's Wargames Blog
The occasional ramblings of an average gamer, journeyman painter, indifferent modeller, games designer, sometime writer for Wargames Illustrated and host of games in GHQ.
Tuesday, 18 October 2022
Raising the Siege of Groß Bikelheim
For those who enjoy knowing such things the buildings/walls of Groß Bikelheim are the venerable Hovels ones which I highly recommend to fellow gamers. The trees and such are by the similarly recommended The Last Valley. The figures are from my collection, almost all Foundry/Casting Room Miniatures, with a few from Front Rank in the French lines. Their should be a second follow up game later in the week, all things being equal. In the meantime, the Comte du Merde signs off for now! "Á Bientôt Mrs Amis!"