David Bickley's Wargames Blog

The occasional ramblings of an average gamer, journeyman painter, indifferent modeller, games designer, sometime writer for Wargames Illustrated and host of games in GHQ.



Saturday, 26 September 2026

SYW Action

We should have been gaming at Phil's on Tuesday last, but Sue and Di had tickets for the Andy Warhol exhibition at Wolverhampton Art Gallery meaning that we switched venues for an unscheduled game in GHQ. We settled on a simple encounter battle using parts of my SYW collection. Lord Rawnsley took command of the Allies, the Comte du Merde the French. A few pictures from the action as usual ~

A bold if a somewhat uncoordinated advance by the French opens proceedings. Masking his own batteries not the best of ideas Du Merde had that day. {The first of many such unforced errors some might say!}
On the other hand, Lord Rawnsley's command advances steadily and to a coordinated purpose! The left and centre lead by British forces, the right by Württemberg and Hanoverian allies.
Despite their commander's encouragement early Disorder from enemy artillery fire cannot be avoided. The first of many such occurrences which reduced the French attacks to piecemeal and uncoordinated probes.
On the French left flank the attack gets off to a more promising opening. In the distance the Flying Geese with cavalry in support advance with determination, while the Scottish infantry are even bolder in their advance!
The French centre though is less assertive and much less coherent in response to Du Merde's orders. Perhaps Le Comte's judgement is clouded or his wording unclear? Whatever, the advance is already unravelling!
The French cavalry are short on élan. In fact it is mostly AWOL all game! Orders seem to be delayed, lost or just ignored! Some even blundering off the table at a crucial moment!
On the other side of the battlefield the Allies are the very epitome of coordinated aggression. Even by the end of Turn 2 it was obvious the French were up against it. Suffering losses and Disorder to disciplined musket volleys and unable to form their own firing lines!
Despite more disciplined and coordinated performance on the left from the Flying Geese the lines of Württemberg infantry look dangerous. Out of shot a large body of Hanoverian infantry with cavalry support add to the feeling of dread gripping the French!
The French and British cavalry close with oneanother. The light woods did not disrupt good order, just counting as a linear obstacle.
Despite a far from promising opening, by Turn 3 the French are regaining their poised and coordinating their attacks with more cohesion. Du Merde is getting a better grip on things it seems.
Or perhaps not...Disorder strikes the Flying Geese after a devastating volley from the ranks of Württemberg infantry! Morale is dangerously low as their losses mount!
Cuirassiers du Roi clash with the 2nd Horse. Despite the advantages of weight the result of the melee is far from clear.
In fact the Cuirassiers rout! Lack of support proves crucial to the result and their morale collapse! A loss which subsequently paralysed the mind of the French cavalry as Blunder followed on the heels of rout!
The first of the French infantry break under sustained and galling infantry and artillery fire. 
Massed French cavalry advance to deter the enemy's attempts to exploit a gap in the line! The remaining Flying Geese regiment retires from action, its morale eroded by the sight of its fellows fleeing in rout!
The British cavalry, aided by French confusion, have stabilised the left of Rawnsley's battleline enabling the infantry attack to develop with confidence. The French are under pressure and on the back foot as Turn 5 opens.
In fact the French are coming undone at the seams with losses mounting everywhere and their own responses pitiful at best. Repeatedly Disordered by enemy fire they fail to respond effectively to the unfolding attack. Du Merde senses the battle is slipping away from his grasp.
As the situation reaches a crisis point Le Comte directs a desperate defence in person, despite warnings from his ADC as Württemberg infantry close on the unprotected flank!
Merde! It's all up for Le Comte du Merde as Hanoverian Hussars arrive on his flank! A swift retreat is his last order of the day! A resounding victory for the Allies under Rawnsley's command! Another grand game delivered by Black Powder Mk2! Off to Welsh Wales now though for some R&R to ease the pain of yet another walloping here in GHQ!


Wednesday, 23 September 2026

The Ruin of his Hopes

With America in mourning for 250 years of not being British a game using my AWI collection seemed appropriate for Paul's first visit to GHQ since April! I bought my first figures for this project from Front Rank at Salute, when it was still held at Kensington Town Hall! They were being sold I think as a 'special' offer, a small force in a box. Although I can't recall the exact contents I'm pretty confident there were a few 12 figure infantry groups, a gun and crew, a general and a few riflemen in the American box, with the British box being much the same. In time I added to these, along with new units, all from Front Rank. The collection reached a satisfactory size and was 'finished' to my mind. Over the following years it appeared in occasional games, with ever longer intervals inbetween. I retired in 2002 and in 2004 welcomed my first Wargames Room with a permanent tabletop battlefield- GHQ Mk1 as I recall it now the location has moved into our converted garage. The two factors happily combined to see not just new projects undertaken, but older ones revisited and added to. For the AWI collection new Hessian units and old hands reflagged and rebased. Front Rank have been augmented with Wargames Foundry and Perry Miniatures figures, with even a few Eureka Miniatures finding their way into the collection! So, here they are, old and newer units in a meeting engagement around the Robinson House, so recently added to the terrain options! Paul, as Lord Gornal, took command of the Crown's forces while yours truly commanded the Rebellious Colonials as Ol' Independence or Death Bykleigh. All the following pictures in the anotated photomontage were taken by Paul ~

Seizing the initiative the American infantry surge forward eagerly, that is two moves!
More troops are marching steadily towards the developing action. In the distance British Light Dragoons crest the rise and are surprised to find no enemy has yet reached the fence line. Could there be an opportunity here for Glory?
The American infantry shake out into firing lines in the face of the mounting number of the Crown's forces to their front. Boys from New York and New Jersey prepare to fire a first volley!
In the centre waves of enemy infantry are steadily advancing unopposed! The American left wing is finding the going hard ~ poor command dice of course! 
The Hessians are advancing steadily to threaten the hesitant American centre-left. Militia cavalry are hurried forward to stem the advance. A master stroke or a grave error?
In the centre the Crown's forces are steadily closing on the American front line. Will numbers tell or will American firepower win the day?
In a desperate move Ol' Independence or Death sends a brigade of Militia around the Crown's left flank. Despite largely ineffective sniping by native Americans the Militia press on to attack the guns playing havoc with the American centre.
Von Rall's grenadiers are thrown back by a combination of fire from the Jersey Blues and a whiff of cannister at close range! The sacrifice of the Militia horse has allowed more American infantry to reach the fence line. It looks as if the Light Dragoons have missed their opportunity!
American losses are mounting despite localised success at times. Disorder is a major handicap to Ol' Independence or Death's planning.
In close quarter fighting men exchange volleys and cannister thins the American ranks! The weight of numbers is beginning to tell on the hard pressed Americans.
Hessian infantry fire has thrown back the rash Militia horse! The American left is held mainly by Continental Dragoons supported by Militia and Volunteer horse. In the face of Hessian numbers will they hold?
In the rear of the Hessian Infantry Tarleton holds his Legion and Volunteer horse in readiness to exploit any opportunities that might present themselves as American ranks thin and lines crumble.
Close quarters volleys crash out all along the battle line. Men fall to rise no more but neither side gives way!
As fighting rages in the centre British infantry emerge from the woods in an attempt to turn the American flank and roll up the line! Militia are the only unit available to thwart the move!
Meanwhile the American militia tasked with taking the guns have reached their goal. Despite losses one gun is lost but its comrade is proving another matter. The Marylanders are halted Shaken and take galling casualties from cannister fire!
Unable to withstand their losses any longer the American right collapses as its morale crumbles!
It has not been all one sided though. Serious losses and disorder have hampered Lord Gornal's efforts to dislodge the outnumbered colonials! Even the converged grenadiers have faltered!
The Americans find their right flank being pressed back ever more tightly. The centre finds itself being flanked as well as hard pressed along it's front. Surely it cannot hold its position in the face of such developments?
The hard pressed centre is clinging on. But losses are ever mounting and morale is crumbling. Hessian volleys are wreaking destruction all along the American line!
The army has ceased to be a coherent force as morale loss reaches and then exceeds the critical point. Units head for safety in the rear without awaiting orders. It's all up for Ol' Independence or Death Bykleigh  as he heads for his coach and safety just like his command!
Darkness falls early across the battlefield. That is to say that after Turn 6 the American army morale collapsed due to mounting losses and the number of Shaken units. The 'Dice Gods' were somewhat less unkind to Paul than to myself, though neither of us had outstanding results! Nevertheless a closely contested action fought in just the right spirit of friendly opposition. Just what we strive for in every game here in GHQ. 


Saturday, 19 September 2026

A Little Distraction

Paul and I played an AWI encounter last Thursday. While I was getting sorted beforehand I played around with some of the bits and pieces, ephemera if you will, which I've accumulated over time and took a few pictures for interest. I thought you might like to see them ~

An C18th coach and horses which Phil painted for me a few years back now. The lady and gentleman greeting the occupant are from Perry Miniatures,  while the field worker you can just make out is from a Eureka set.
A better view of the coach and horses set. If I recall accurately its by either Westphalia or Black Hussar. The driver is a Foundry figure I think.
A camp scene from Perry Miniatures. Various camp detritus in resin, from lord knows where or when! The Robinson House from Hovels, acquired as is for £5.00 last Sunday at the Tabletop Sale held at Aldersley Leisure Village. 
An alternate viewpoint of the vignette. Its cleverly done so it can feature for both the Crown and the Rebels. I was going to repaint the house but I don't think I'll bother now.
"Gotta pick a bit o' cotton!" Cotton plants sourced on the web from Vietnam, really model railroad scenics. Made of wire and paper balls if you fancy a bash at your own. Female field hands from Eureka Miniatures UK. Dan got cold feet I think when I submitted a short piece about the representation of slavery and of Colored troops in ACW gaming Illustrated by this piece. It was very positively received though on my blog.
When Paul has found time to process the pictures there will be an AAR of the game. Pop back later in the week for that. Meanwhile Tuesday sees GHQ in action again, with a SYW game with Phil. Then it'll be time for some R&R for Sue and I towards the end of the month.


Tuesday, 15 September 2026

🎼🎵🎶There is nothing like a Dane!

 I painted my first figure for this retro-nostalgia project in early July, starting with figures from Wargames Foundry representing Danes in the service of the Maritime Powers 1702-1704. This part of the project has now reached its conclusion so I thought that I would celebrate the first milestone with this post. As ever your comments are very welcome ~













Figures by Wargames Foundry, bar the mortar which is from Warfare Miniatures; bases from Warbases; flags and standards from David Morffit's wonderful blog Not By Appointment. On to the second element next, the British, with Infantry from Ebor Miniatures and Horse from Warfare Miniatures. As yet I've not settled on which will be the prefered source for their artillery, as I want to complete the planned purchase of the infantry arm first.