As usual our games are scheduled for six turns, plus a possible seventh decided by a dice throw. In this game the British and Imperial force is defending from a Japanese attack supported by tanks. The British have seven areas of dug in defences they can utilise. The Japanese enter from either end of the road crossing the table east to west: the small recon force entered from the west, the main attacking force from the east. The British deploy south of the road not knowing this.In the end Phil managed his defence better than I coordinated my attacks, as I hope the few pictures will show ~
The main Japanese force enters from the East to find the Gurkhas dug in on the hill to their front. |
The smaller Japanese Recce force enters from the west and makes a diversionary attack on that flank of the British position. |
British troops are redeployed towards the threatened eastern flank of their position as the Japanese attack has been blunted on the western flank |
The mountain howitzer deploys and begins to shell the Gurkhas holding off the attack on the British eastern flank . |
British armour moves forward to engage the Japanese tanks supporting the infantry attacks. |
The Japanese call in off table artillery fire on the Gurkha position as they mass for the attack. The mortar fire has proved ineffective, the men cannot find the range it seems! |
A suicide attack on the old Matilda proves to be unsuccessful sadly! |
All in all a fine game, proving once again how versatile Bolt Action is as a game system. Next up in GHQ? Well, you will need to drop by again and see what we decide on...
It was hard to shift those wiry little men, well dug in with sharp knives, they defended the wicket well. I was lucky to deploy them where I did it turned out, although the chaps on the left did well blunting the diversionary attack in fine style.
ReplyDeleteHard to fault your handling of the men really. ☹️
DeleteThat's another excellent looking game David! Better luck next time!
ReplyDeleteChristopher
Thanks Christopher, but I needed to be more bold in the first turns on reflection.
DeleteNice report and beautiful game.
ReplyDeleteThat is much appreciated George.
DeleteNice AAR, great figures and terrain:)
ReplyDeleteMany thanks Steve J.
DeleteNice game Mr.B. I'll bet Phil was glad he didn't have any Scots in his force ;-D
ReplyDeleteRugby reference, I get it now!
DeleteNice looking game, sounds like Phil made a good choice!
ReplyDeleteBest Iain
Hard to fault his game plan and execution Iain.
DeleteVery nice and a really good prompt as one of my mates has just purchased a Japanese army and I was wondering what we might fight it against ?
ReplyDeleteGlad to have been of service.
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