A return to the Anglo-Zulu War was Phil's choice for this week's game here in GHQ. Taking a little poetic licence with the theme I chose to pit Chief Bykelezi's Impis against the wily Boer, Van Robhinsaan. The Boer objective was simply to exit on the opposite side of the table, crossing the Blood(less) River ( which would take a turn). The wagons and baggage can only cross at the ford, as can any units on foot, while the mounted Boers can cross at any point, taking a move plus Dx6 to do so. The Zulus, apart from two units of rifle armed warriors deployed covering the approaches to the ford,appear randomly after the Boer initial disposition. The baggage train fights as two Small units - I don't have enough figures to depict the escort!