The army of Parliament marches onto the table, the Horse concentrated on the right flank. Its all Medium Horse, so will be at a disadvantage in combat. |
The Parliamentary Horse knows t is outclassed so throws everything into the attack. The tactic proved costly in losses but slowed the Royalist advance to a crawl. |
The Royalists were unusually cautious in the early moves, allowing the enemy t get around their right flank with a Folorn Hope, supported in due course by a regiment of Foote. |
The Horse swirled back and forth on the flank, but superior Royalist Horse were beginning to tell and the Parliamentary Horse was being slowly pushed back. |
The Royalist cente was a logjam of formations all struggling to get into action,while on the right the Oxford Foote try to drive off the Folorn Hope. |
The gallant exploits of the outclassed Parliamentary Horse allows Obadiah Bykleigh to advance his centre and deny the enemy room to manoeuvre and deploy. |
The Oxford Foote is shattered and flees to the rear opening up the right flank of the Royalists to being turned. Sensing a possible opportunity Obadiah Bykleigh leads his Lifeguard of Horse forward. |
The Royalists begin to give way protected by the remnants of their Horse. |
We played seventeen turns in just over two and a half hours! Good going by any measure we thought.
The sacrifice of the Horse by the Parliamentary army meant that when needed later in the game the Royalist horse was too badly mauled to affect the outcome with its infantry were under growing pressure. We called it a draw in the end as the Royalists quit the field but the Paliamentary army was too badly mauled itself to follow up for victory.
Next up in GHQ will be a VBCW game, the Battle of Bridgnorth Road, which sees the reactionaries of Tettenhall and their allies attacked by the Socialists of Wolverhampton in an attempt to drive a wedge between armies to the south and east which could threaten the safety of the Peoples' Republic of Wolverhampton!
A titanic tuffle it were to Fqiure Bickleigh, moft enjoyable, defpite being unable to effect a victory over the rebelliouf rabble.
ReplyDeleteRabble? Wolverhampton's finest sons!
DeleteSeventeen turns epic battle. Lovely looking battle and your collection (like your many others is impressive) I am holding off ECW till I retire !
ReplyDeletePlunge in now while still in the first flush of youth!
DeleteWolverhampton's Wabble? The held the field didn't they?
ReplyDeleteThey did, William, they did!
Delete17 turns! Time for a random drugs test me thinks. A splendid looking bash Mr.B.
ReplyDeleteIt was the burgers what won it! You may recall from happier times...
DeleteVery nice looking game.
ReplyDeleteThanks Keith, I do try.
DeleteVery pretty armies!
ReplyDeleteIndeed they are very colourful, the main appeal when painting the hordes I found...
DeleteLovely looking armies and scenery and sounds like you had fun in your war without an enemy!
ReplyDeleteBest Iain
Thank you Iain, it was indeed a great game.
DeleteHi David
ReplyDeleteFor all your wonderful games how big is your table is it a consistent size, I ask because I have finished my garage conversion and whilst I would love a mega table I would like room for shelves etc. I use your rules and Black Powder, so a comparison would be helpful, kind regards Gary
Glad to help Gary. The table is 6' wide and 6'6" in depth, the biggest I could squeeze into GHQ2 and still be comfortable. The terrain boards are 2' x 2' mostly with three 2' x 3' and others 2' x 1' or 2' x 6". The mountain board is 2' x 4' though. Hope that helps you.
Delete17 turns is pretty fast and suggests a tumultuous battle. God Save the King!
ReplyDeleteDeath to kings,even 28mm ones!
DeleteWhat a lovely looking game David!
ReplyDeleteChristopher
Thanks Christopher, the ECW is a very colourful period I find.
DeleteSmashing stuff! Thanks for sharing.
ReplyDeleteThanks AJ! You are welcome!
DeleteLovely table and a great AAR. Thanks for sharing.
ReplyDeleteGlad you enjoyed it!
Delete