David Bickley's Wargames Blog

The occasional ramblings of an average gamer, journeyman painter, indifferent modeller, games designer, sometime writer for Wargames Illustrated and host of games in GHQ.



Friday, 25 April 2014

The Great Detective ~ progress report

Despite some new glasses I've found that painting 28mm figures has caused some tiredness in the eyes of late, so I decided to switch to something altogether larger, namely my buildings and ephemera picked up at Salute from Oshiro Models for my Great Detective pulp style games. For those of you who've not come across this before on my Blog, its simply a pseudo-Victorian setting for Pulp games, using our tried and trusted rules, Astounding Tales. The figures are mostly from Foundry { old and newer Victorians} and Ironclad. The central 2' x 2' board which houses the urban core of the game marries up, in my mind anyhow, with the harbour and cemetery boards from the 1920's pulp Gangster games. I decided to see how the game might look in action, even though I've work still to do on several areas, so here are a few pictures to give a flavour of what it might look like ~
A general view from the harbour area












Isambard Kingdom Bykleigh explains his latest design...



















Market Street ~ self evident really



















Sales of an altogether different nature...





















Market Blandings Cycle Club outing















Lord Rawnsley arrives to consult Holmes...


















Josiah Robinson's Empire Works























Castle Street


















I'd be interested in any feedback from visitors, so do feel free to leave a comment or two if you'd like. My next job will be to paint the roads and pavement areas to help it all blend in nicely. Each group of buildings will be mounted on some 2mm MDF then so that some groundwork bits and bobs can be added to taste. Pop back later in the summer to see the finished article.

6 comments:

  1. Looks very nice!

    Only thing i would change would be to add some clutter in the backyards of the houses, but depends if you want free space for your blokes to 'mill' around :)

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    1. Thanks for that. As I said, more groundwork will be on the cards when the groups are based up.

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  2. Splendid work Mr.Jeremiah Barrett Bykleigh, ably assisted by the raw material from Mssrs. James Jewson-Bibbly & Co. Look forward to bringing the dog along at some point.

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  3. Looks great David. Can't wait to see it finished. Perhaps a bit of weathering on the buildings and pavements etc. would really help to make it pop. Good luck with the rest of the project.

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    1. Thanks Alan! While I agree about the weathering its probably not going to happen in the short term, as the game will only be out in GHQ about three times a year. Too many games, not enough time is my problem; or is that too much time?

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