It was Half-Term this week so naturally William joined Phil and I for our weekly game, with Emma making a brief contribution drawing the dice before being whisked off out to lunch by Grandma! The game, a 1940 Operation Zeelöwe setting with the excuse of getting my Interwar/Early War 28mm collection out for an overdue airing. William joined Phil commanding the gallant folk of Piddlyn-on-the-Weald attempting to block a German attack on this section of the newly forming defence line. That left yours truly in command of the Germans. We used Bolt Action for simplicity with both sides having 12 Action Dice, not enough for all the forces once deployed. In addition we had a red Special Event Dice which once drawn allowed subsequent Action Dice to be used on units which had already received an order. This worked well enough in most Turns, enabling extra movement in a tight situation or sustained fire on a vital target.
The Germans had two commands, each of several rifle squads each supported by a machine gun squad. In addition each command had a variety of support weapon groups and ultimately the Germans could call on three tanks. The British had three commands: the LDV; the Territorials; and lastly the motorized Regulars. In addition they had a Matilda Mk1 and three Vickers Light Tanks. In deploying they were constrained by having to get all the LDV on first, followed by all the Territorials before the Regulars could deploy. This should have given the Germans the early edge in movement...
On the German right the first squads of Fallskrimjägers found their advance halted by fire from Piddlyn Farm! The first Territorials had arrived ahead of expected time!
Taking advantage of the GPO phone line Captain Watkiss was able to keep in touch with LDV HQ while still directing his third squad to deploy in a line of trees covering his flank.
The Fallskrimjägers having landed on the far side of the Piddlyn found themselves somewhat distant from the opening action and rather exposed to enemy fire from the Farm. Now we had more elements than dice in the game choice of Action Dice and the appearance of the Special Event Red Dice became more important to both sides.
German losses on their right amongst the Fallskrimjägers soon began to mount, with Pins additionally disrupting attempts to issue orders! So confident was Colonel Robinson in the developing situation that he held the Regulars back in reserve after they might have arrived.
Despite this sudden setback Col. Robinson is not moved from his developing plan. Stalwart defence by the LDV in Piddlyn Wood and steady fire from the Territorials has so far held up the German probing attacks allowing a breathing space for the Regulars to recover and deploy.
Boom! A direct hit - 11 on two Dx6, thanks William! The tank brews up blocking the Ford. The remaining 38T and Panzer II cannot now cross. The second crossing point is too far away in the time remaining (Turn 6) and so the Germans call off the attack, the Fallskrimjägers having suffered too many casualties to make further progress on the right. Piddlyn-on-the-Weald has been held, allowing the new defence line to be consolidated by the Regulars and the RTR tanks.













Looks wonderful , well done
ReplyDeleteThank you Dave, and welcome to GHQ!
DeleteFantastic! And love the terrain too!
ReplyDeleteMany thanks Michal. Nice to have the terrain mentioned too.
DeleteA most splendid game was had. The shortage of dice per units adding to the challenge and the draw of the red dice allowing units to capitalise on any advantage gained adding to the enjoyment! The great table and toys and additional bonus.
ReplyDeleteIt was a splendid game despite the Germans falling away at the end.
DeleteGreat to see these troops in action once again David, including the scratch build glider:). Loads of lovely shots as always and some ideas taken from the petrol station for my games in the future!
ReplyDeleteThe glider has a special place in my heart as you know. It was good to get it and the little chaps out for an airing.
DeleteA great game for William to be suitably inspired by. The cinematic style game that comes with Bolt Action would have mated nicely with the excellent table and figures (maybe these should get out more :-) )
ReplyDeleteWilliam had a great time. Later in the day he tidied all the figures away. Then the 1943 Japanese invaded Piddlyn! He is just mad keen!
ReplyDeleteGreat looking figures and great looking terrain.
ReplyDeleteMany thanks Ray, nice to be appreciated.
DeleteA fine looking game indeed David!
ReplyDeleteThank you Christopher!
DeleteA splendid looking and sounding game David…
ReplyDeleteThe dice gods clearly look kindly on William…
All the best. Aly
Thank you Aly, kind of you to say so. William is indeed blessed by the 'dice gods'!
DeleteA splendid set too, and a lovely table as always.
ReplyDeleteMany thanks George, much appreciated. We share a love of a fine looking table I think.
DeleteSplendid of course…….😀😀😀 an inspiration 👍
ReplyDeleteThat's very kind Matt given your outstanding tabletop battlefields! Thank you!
DeleteA wonderfully detailed table, and a stirling defence there! Some interesting ideas as well regarding the rules. Great shot there at the end from William, to finally put pay to those intrusive Germans! He can roll dice for me any time he likes 😉
ReplyDeleteYour encouragement and support is much valued Paul. Indeed those pesky 'dice gods' do smile on William...except if he's on my team!
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