For his monthly pilgrimage here to GHQ Paul had asked to play a SYW game. Ever willing to oblige a chum, I had decided on a follow up scenario to Tuesday's game. You may recall that gallant aristocrat the Comte du Merde drove off Lord Rawnsley 's force besieging Groß Bikelheim and thus saved The Eye! The defeat so affected the noble lord that he took to his tent with the vapours (and a bottle), passing command to Sir Paul Gornale, the younger brother of Lord Gornale. The newly emplaced commander immediately reorganised his force, determined to prevent the French Savants dismantling The Eye and carrying it off to safety.
As usual here in GHQ the game length is set at 12 Turns using Black Powder 2 rules. A D x 3 throw of 2 meant the French Savants took two turns to dismantle The Eye and prepare to move it by coach to safety. The British will win if they prevent the French achieving this objective. If the British do not succeed then the French win by default, regardless of outcomes elsewhere on the battlefield. Enough of the introductory waffle, a photomontage to convey a sense of the action as is my custom ~
Well, not the most auspicious of starts, a Blunder. I rolled a 1 and made a Rapid Retreat off the table! Not the best of omens for the outcome...All along their lines the French position looks solid. The Eye is safely dismantled and stowed in the waiting carriage ready to depart...
As the carriage left the town's security the Voluntaries de Soubais move forward to skirmish with the approaching Assault waves...
The British attack has finally come together, allowing a frustrated Gornale a moment's relief from the stresses of command...
Merde! One unit of dragoons evade the defenders and sieze the carriage, the Savants and of course The Eye...
Du Merde 's dream of riches and peasant workers toiling away on his new estates evaporates away to nothing...
The victory is to Gornale, avenging the defeat suffered earlier by Rawnsley. For we GHQ Irregulars the beauty of Black Powder encapsulated in one game where best laid plans and deserved victory were snatched from one set of expectant hands by the fickle dice gods and handed to another. Malheuresement, c'est la vie...
A Post Script to the week's unfolding events in GHQ. Here I am, on Wednesday, at the centre of the Heart of Darkness. My second exposure of 2022 in fact. I wonder if any of you can guess why?
A table that just exudes charm on several levels. Though a full battle, there is an element of the 'teaser' scenario in there, which I very much enjoy.
ReplyDeleteI'm pleased you enjoyed your visit Norm!
DeleteA nice follow up story which has given me an idea. Never thought I would see you at GW.
ReplyDeletePleased to have been of service George.
DeleteIt was a thoroughly enjoyable game with a great theme, and a beautiful collection of figures & terrain pieces. Great fun, and a "damn'close run thing" The dice gods certainly shon on the Brits this time! It produced many of the exciting twists and turns that we've come to expect from BP. Thank you once again Dave for a great day!
ReplyDeleteBTW... We will be re-naming the eye Hubble!
Thank you Paul for a generous endorsement of the experience.
DeleteThanks for a great report with so many illustrations. As for your question. Is it that Halloween is coming and you're dabbling in the arcane where no one meddles without penalty? Stephen
ReplyDeleteThanks for the supportive comment Stephen.
DeleteAnother fine game and AAR there David and good to see a follow on scenario from the previous game. If only I has a dedicated games room where I could leave things set up to do this. One can but hope!
ReplyDeleteAt least I'm pondering how to make my own Eye/Hubble and accompanying Savants, plus I have a carriage for them to travel in, but it's still in its bag.
Thank you SteveJ, much appreciated. I'd like the Brigade Games Savants, but postage....
DeleteSome fine telescopic shots of the action there and good to see Gornale achieve what that nincompoop Rawnsley was unable too.
ReplyDeleteDespite the loss it was a close and engrossing game I thought.
DeleteA splendid sounding and looking game David…
ReplyDeleteBlack Powder certainly allows for dramatic swings of fortune…
Obviously you were at GW to by lots of blue paint so you can repaint all your ‘Moderns’ as Space Marines 😁
All the best. Aly
Indeed, fortune did swing away from de Merde sadly! Actually I thought a nice pink for my Space Fairies 😁
DeleteAnother lovely looking battle David, clearly you have sold your soul to the devil ? Were you picking up an order of plastic dwarves ?
ReplyDeleteThanks Matt, but sadly off course in your two suggestions, full marks for effort though.
DeleteAnother beautiful game at GHQ and love that town! Had to do a double take seeing you in front GW!
ReplyDeleteChristopher
The town is all Hovels buildings. Good, solid wargames builds with small footprint, ideal for the 28mm mass battle table
DeleteIndeed they are I have several myself! Superb value for money.
DeleteChristopher