Something of a rarity here in GHQ, a Rapid Fire! WWII game using my 20mm collection of figures, vehicles and buildings. Set in late June 1944 the game saw the Germans, commanded by the veteran von Bikkel, defending two villages (each 5 VPs) and one town (10 VPs). The Germans win if the score is 10-10 at the end of the game {Turn 12} and they still have viable defensive forces in action, otherwise Brigadier Lord Rawnsley claims the win. Firstly then the German forces' dispositions at the outset of the game ~
The first village is lightly defended and it transpired is fated to fall to a determined assault early in the game.The main town is lightly defended at the game's outset. Von Bikkel is confident Rawnsley will not get that far!!!
Hans von Bikkel's HQ attempting to coordinate the German defence and hold off Rawnsley's assault for 12 Turns.
A battery of 150mm artillery are the main German firepower. Despite the best efforts of observers all along the Front they would prove woefully ineffective as the game unfolded.
A company of three Panzer IVs are the Germans main armour, though two are out of fuel unknown to the enemy.
Germans are dug in all along the low wooded ridge supported by infantry guns with a company of two Stugs available if needed.
The second village is defended by more German infantry and blocks the approach towards the main town.
While Rawnsley's force envelops the first lightly defended village on his left his main thrust is against the second more heavily defended village. Capturing this objective took several turns as the defenders put up stout resistance.
A lone Panzer IV faces off against the Sherman Firefly and inflicts Heavy Damage.
The Firefly is then destroyed in the following turn but it's companion Cromwells will exact revenge when they force the Panzer crew to abandon their tank.
The second village falls at last in Turn 9 to Lord Rawnsley's troops after prolonged fighting when its defenders come under heavy fire from two directions.
The Mitchell makes its final approach to the German held town as anti-aircraft small arms fire fails to deter the heroic crew!
All along the Front the British are finally advancing with the Germans very much on the back foot by Turn 11.
The Mitchell finally adds to the Germans' woe in the last turn by wiping out von Bikkel's HQ with a direct hit! A resounding British win as they hold the two villages and have seen the Germans' morale shattered when their HQ is destroyed!
The 'Butcher's Bill' you ask? German losses amounted to 55 infantry, one Stug and one Panzer IV, British losses to 15 infantry and one Firefly, with a further one Priest and one Stuart suffering Heavy Damage.The Field Hospital treating the casualties from both forces. You may notice the chaplain's sad duty extends to those who lost their lives.
With the conclusion of this game things in GHQ will be quiet for almost a month until Paul makes the trip up for the postponed Punic War game. I am heading up north to take in Claymore in Edinburgh, for the first time in four or five years I think. On the way home I hope to visit chum George in Warton while I stay near Carnforth. Hopefully my hand and eye will benefit from a break in painting for a couple of weeks!
Hoorah … RF :-) the table looks lovely, can you remember who do the buildings in photos 1 and 2 (Hovels?). The field hospital is a nice feature. Enjoy Claymore.
ReplyDeleteThank you Norm, much appreciated. The buildings are the old Sentry resin casts which Colin Rumford and his wife Sue used to stock and sell ready painted. The Town and village were acquired as seen in exchange for scenario pieces I wrote for him. The stand alone buildings I bought at some point.
DeleteAah, thank you. I have been searching the Hovels online catalogue and seen a few interesting pieces along the way.
DeleteHovels are a much underated building source in my view. Their small footprint and wargames friendly style is spot on.
DeleteRFR is really getting a lot of coverage these days, so they must have a lot going for them! As always a great game to behold and seeing 20mm figures and vehicles does take me back to those simple games we played, but shockingly with unpainted figures. Still we had fun. Enjoy Claymore and your travels and look forward to updates when you return.
ReplyDeleteNot Reloaded SteveJ but 2nd Edition of Rapid Fire! So proper rules, not rules liteπ
DeleteMy dad David, it didn't spot you'd gone full fat rather than semi-skimmed;). I forgot to mention that the BUA's look great and I agree that Hovel do do some lovely buildings.
DeleteThat should read 'my bad' of course. Shaky arm playing up badly today it seems:(.
DeleteVon Bikkel's boys put up a stout resistance despite poor artillery support, but the Allies steadfast push finally sealed their fate.
ReplyDeleteCouldn't hit a barn door came to mind earlier...☹️
DeleteGood to see a depiction of the Padre at work. There are some impressive stories of their work. I read recently that some Ukrainian Chaplains have been to England to train with our own Padres.
ReplyDeleteStephen
Thanks Stephen! I enjoy creating small vignettes of interest along the way so it's nice when one is acknowledged.
DeleteNice table David, I do like the casualty station, another reminder I should have went for 20mm.
ReplyDeleteThank you George. I have both 20 and 28mm though not for the same period or theatre of WWII.
DeleteA lovely looking and sounding game David…
ReplyDeleteAnd a victory for Phil π±.
All the best. Aly
We will gloss over the win for Phil if it's all the same to you...
DeleteLovely looking battle David, I do love some WW2. Enjoy your holidays, unfortunately I’m not sure I’m going to make claymore now as I have had some changes in plans. Things might change though. Enjoy your trip to Lancashire π
ReplyDeleteThanks Matt on all counts. I shall be staying near you on Wednesday & Thursday next week.
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