Monday, 24 April 2017

War in America 4 ~ the ACW version.

No Salute for Phil and I this year again, but no doubt Jon will fill me in on all the details on Wednesday. Instead I've focused my efforts this weekend on preparing for today's game with Phil, the third in our sequence of games set in North America, this time set during the ACW. I've made a few slight alterations to the basic layout, namely removing the corner harbour and adding a couple of low hills and a few rail fences, just for the look of the game really. We used Black Powder as the basic rule set again, although we incorporated one idea from the Glory Hallelujah supplement as a trial, the moving only once in order to fire rule. So, to the Battle of Penda's Farm ~

Penda's Farm, commanding an important crossroads and held by the Rebs!
















Virginians hold the Reb right, North Carolinians the left.
















The First Union Division sweeps forward on the boys from North Carolina!
















No sign of any reinforcements for the Rebs, "Here they come! Steady Boys!"














The 144th New York are seen streaming away in Rout, beaten by the boys
from the 10th North Carolina holding the stonewall line!
The 10th N.Carolina beat off the second assault by a fresh New York
Regiment. Flank support can be seen arriving to their aid.
At last the second Union Division makes an appearance on the Reb's right
flank, lead by troops of the US Regular Army.
They hope to catch the Rebs in their flank, but fail three Command Rolls on
the bounce, allowing the Rebs to shore up their exposed position.
On the Reb left the 10th N.Carolina see off  yet another failed Union assault!
Bad news just multiplies for the Union as the Reb Second Division finally
marches to the sound of the guns!
Once more a Union regiments assails the "Lions of Penda's Farm", can they
dislodge these gallant boys?
Well, of course not! What heroes they were, the stuff of legend, repelling
assault upon assault through six turns to effectively win the battle on their
own!
Its all up for the Union as more troops are sent streaming to the rear!
General Robinson sadly sees his boys streaming away through the camp.
Time for a Rebel Yell I feel!
The game lasted 9 Turns before Phil admitted defeat, but effectively it was over in Turn 7. The new Glory Hallelujah rule on moving and firing worked really well we thought, even on the few occasions when we forgot it and left troops to move and then found they could n't fire! The real heroes for my Rebs were the boys of the 10th North Carolina holding the stonewall. They beat off five regiments in succession in Hand to Hand combat and passed every morale check they took! For Phil, the failed Regulars' assault on the Reb right really took the game away from him and meant he was always responding to events beyond his control. But we both thought it a grand game which might easily have gone another way another time.
Next up in GHQ should be a replay of this game with Jon on Wednesday night. We'll see how that goes in due course, but for now we will bask in the reflected glory of the 10th North Carolina, the "Lions of Penda's Farm"!




19 comments:

  1. Another lovely game...I do like ACW need to get my figures painted up...hopefully later in the year 🙂

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    1. Thanks Matt! I hope that you get your ACW underway soon.

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  2. That was a well told story of a very fun looking game and on a lovely looking table setup.

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    1. Thanks Dai. We always aim to have fun first and foremost.

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  3. Great report and a very fine looking game!

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  4. Excellent looking game David! Black Powder are a fun and easy set of rules to use.

    Christopher

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  5. Grand pics and write up of a fab game, despite three blunders, uncooperative troops and an immoveable object ;~)

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    1. Yes, it was a grand day all round really.

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  6. I really need to get my ACW stuff out this year. Great looking game.

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    1. I look forward to seeing it in action soon on your Blog.

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  7. Another excellent looking game with lovely figures and terrain.

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    1. Many thanks Colin! Hope you're feeling chipper today!

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  8. Lovely looking game - and definitely not time wasted instead of going to Salute!

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    1. Thanks Steve! My none attendance is partly down to age and infirmity if I'm truthful, partly to not buying much ate present, but mostly to loathing the crowds, queues, noise, hard floor, oh and too much Sci-Fi tatt! Looking forward to Carronade and Partizan, both far better value for money for a historical gamer of my vintage. Had the boat on the water yet this year?

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    2. David - boat on the water is part of the problem - summer/boat/water is a strong pull away from the wargame table.. :o) With you on the smaller shows - I am now looking very much more forward than usual to Colours and Warfare... and as a change I may try to get to the Bovington show....

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  9. Lovely looking game and sounds like great fun as well all that fencing looks spot on!
    Best Iain

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    1. Thank you Iain! The fencing is probably over 20 years old now, but it's stood up well to the rigours of battle down the years.

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