The Florentine army deploys mostly to the right of the Po river bridge. The
bridge is defended by a unit of mounted crossbows and a (very) large gun!
The Elmetti dominate the Florentine's right flank, supported by the swordsmen
and Halberdiers. The right flank advances with determination to seize the
The Florentine Gendarmes are strangely inactive as the rest of their army
advances steadily against the Borgia foe.
Screened from the enemy by units of crossbows and handguns the pike and
spearmen advance steadily towards the enemy.
With the Florentine Gendarmes still inactive, the swordsmen and the
Halberdiers close on the Florentine shot.
In the distance the Papal army moves against the bridge,while in the
foreground the battle rages for the centre.
Having seen off the Florentine shot, the swordsmen rashly engage the still
stationary Gendarmes, supported by a unit of Elmetti!
The Florentine and Landsknecht pike finally get to grips with the enemy,
while in the distance a unit of Borgia handgunners advances on the bridge.
The push of pike takes centre stage now, but the Halberdiers take the
Florentines in the flank to swing the outcome. More Borgia units move on the
bridge on the right.
At last the Florentine Gendarmes engage the Elmetti! The outcome was
largely underwhelming for Phil's cause I have to say.
In the final moments of the battle the Florentine pike and their Landsknecht
allies are destroyed and the Florentine army is broken. The bridge is firmly
in the hands of the Papal army, resulting in a victory for the Borgia cause!
The game lasted about three hours, punctuated by lunch, and demonstrated to our satisfaction that Neil Thomas's Renaissance rules would suit us well, although we already have made the first adjustments and additions to the basics. The colour and spectacle of the armies on the tabletop battlefield have inspired us to press on with the project. Next week though we plan a return to the C5th struggle for the Roman Empire between Pompus Maximus and Baldinus.